Join That3DGuy as he walks us through the creation process of his Castle Ruins scene.
I find blender to be an amazing tool for Concept art. I wanted to showcase how i created these Castle Ruins in Blender.
I showcase the variety of techniques used to create the Ruins :
- I used the blender modeling tools create a Blockout and use booleans cut into the models.
- After I Blockout the ruins, I use dynamic Topology to sculpt further details.
- Then using masking tools, I texture the ruins.
- I also cover the process for the rest of the scene and especially the emphasis of introducing story into your artworks to elevate them further.
You can check out video here!