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Where has Bloom Gone in Blender 4.2?

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Join Michael Bridges as he explores the new method for enabling bloom in Blender 4.2, detailing the steps to set up emissive materials and use the compositor for stunning effects.

In Blender 4.2, the method for enabling bloom effects has changed significantly. Previously, activating bloom in Eevee was a simple checkbox, while Cycles required a different approach. Now, both techniques have been unified, but it’s not as straightforward as before. I start by demonstrating how to set up an emissive material and adjust its strength.

Then, I walk through the new process of enabling bloom, which involves using the compositor. This includes turning on viewport shading, enabling the compositor setting, and using nodes to add the glare filter set to bloom. I also provide tips for adjusting the brightness to achieve the desired look.

About the Author

Michael Bridges

I am a self confessed technology geek, and love teaching people new things. I think it is a real shame that so many people carry around such wonderfully capable devices yet do nothing but the basics on them. Computers, laptops tablets and smart phones can do much more than most people know. I would like to guide, reassure and educate people in using their technology to add to their lives I have been playing, yes playing, with technology for as long as I can remember and I still do that today! Admittedly these days with other commitments I do have to watch what I spend as technology can burn a very deep hole and quickly! As my parents will testify, I have always been inquisitive! even if it meant taking something apart to see how it worked. Of course not knowing how to put it back together again! To this day I love learning new things and developing myself as a person. Despite my techy background I remain firmly grounded and talk to people using every day language, unnecessary techno-babble drives me bonkers. This allows me to chat with people with limited knowledge on a subject and help them understand more. By day (and sometimes night) I run a successful local technology support company in Nottingham (UK).

3 Comments

    • why do you have to add shaders for a bloom when its intially a click of a button,you guys are just making the program muh more harder for people tpo follow along with tutorails why do you have to create shaders damn what a longer process just to create a bloom effect

  1. People like you really need to read the blender blog. They reworked EEVEE, as in, completely revamped it, just like Cycles and Cycles X.

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